Spielerisch zum Erfolg
Wir designen und entwickeln Spiele, die nicht nur Spass machen, sondern auch Wissen vermitteln, Fähigkeiten verbessern oder Empathie hervorrufen. Die Verbindung von spielerischen Ansätzen mit immersiven Technologien eröffnet neue Möglichkeiten für Lern- und Trainingsszenarien, die Nutzer*innen auf einzigartige Weise begeistern und motivieren.
[{"id":5719,"link":"https:\/\/sites.hslu.ch\/immersive-realities\/deus-in-machina\/","name":"deus-in-machina","thumbnail":{"url":"https:\/\/sites.hslu.ch\/immersive-realities\/wp-content\/uploads\/sites\/15\/2024\/09\/AI_Jesus_Beitragsbild_Icon.png","alt":""},"title":"Deus in machina","excerpt":"Die Peterskapelle in Luzern hat mit dem Immersive Realities Research Lab ein innovatives Kunstprojekt gestartet, das die Nutzung generativer k\u00fcnstlicher Intelligenz in einem spirituellen Kontext erforscht.","content":"Spirituelle Avatare Die Peterskapelle in Luzern hat in Zusammenarbeit mit dem Immersive Realities Research Lab ein innovatives Projekt gestartet, das die Nutzung virtueller Charaktere, die","author":{"name":"philipphaslbauer","link":"https:\/\/sites.hslu.ch\/immersive-realities\/author\/philipphaslbauer\/"},"date":"Jul 15, 2024","dateGMT":"2024-07-15 08:50:54","modifiedDate":"2024-10-24 15:05:16","modifiedDateGMT":"2024-10-24 13:05:16","commentCount":"0","commentStatus":"closed","categories":{"coma":"<a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/project\/gamedev\/\" rel=\"category tag\">Game Design & Development<\/a>, <a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/news\/\" rel=\"category tag\">News<\/a>, <a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/project\/\" rel=\"category tag\">Project<\/a>","space":"<a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/project\/gamedev\/\" rel=\"category tag\">Game Design & Development<\/a> <a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/news\/\" rel=\"category tag\">News<\/a> <a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/project\/\" rel=\"category tag\">Project<\/a>"},"taxonomies":{"post_tag":"<a href='https:\/\/sites.hslu.ch\/immersive-realities\/tag\/virtuelle-avatare\/' rel='post_tag'>Virtuelle Avatare<\/a>"},"readTime":{"min":1,"sec":42},"status":"publish"},{"id":5470,"link":"https:\/\/sites.hslu.ch\/immersive-realities\/vr-bees\/","name":"vr-bees","thumbnail":{"url":"https:\/\/sites.hslu.ch\/immersive-realities\/wp-content\/uploads\/sites\/15\/2024\/05\/VR-Bees-Nighttime-scaled.jpg","alt":""},"title":"VR Bees","excerpt":"This serious game supports the training of bee keepers in virtual reality environment and was developed for Bienen Schweiz. Completed in 2019 as one of the earliest projects of the IRRL, it received a visual and technical overhaul in 2023.","content":"This serious game supports the training of bee keepers in virtual reality environment and was developed for Bienen Schweiz. As one of the earliest projects","author":{"name":"dariolanfranconi","link":"https:\/\/sites.hslu.ch\/immersive-realities\/author\/dariolanfranconi\/"},"date":"Mai 8, 2024","dateGMT":"2024-05-08 10:09:38","modifiedDate":"2024-10-24 15:46:35","modifiedDateGMT":"2024-10-24 13:46:35","commentCount":"0","commentStatus":"closed","categories":{"coma":"<a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/project\/gamedev\/\" rel=\"category tag\">Game Design & Development<\/a>, <a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/project\/\" rel=\"category tag\">Project<\/a>","space":"<a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/project\/gamedev\/\" rel=\"category tag\">Game Design & Development<\/a> <a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/project\/\" rel=\"category tag\">Project<\/a>"},"taxonomies":{"post_tag":""},"readTime":{"min":0,"sec":57},"status":"publish"},{"id":5429,"link":"https:\/\/sites.hslu.ch\/immersive-realities\/digitaler-zwilling-fuer-lehre-forschung\/","name":"digitaler-zwilling-fuer-lehre-forschung","thumbnail":{"url":"https:\/\/sites.hslu.ch\/immersive-realities\/wp-content\/uploads\/sites\/15\/2024\/05\/Digital_Twin_HSLU-scaled.jpg","alt":""},"title":"Digitaler Zwilling f\u00fcr Lehre & Forschung","excerpt":"Digitale Zwillinge sind exakte, digitale Nachbildungen von Geb\u00e4uden und Anlagen. Das Projekt bildet den Campus Rotkreuz ab und untersucht das Potential f\u00fcr Lehre, Forschung und Kommunikation dieses digitalen Zwillings.","content":"Mit der rasanten Entwicklung verschiedener Scan-Verfahren verbreiten und diversifizieren sich auch die digitalen Nachbildungen von Geb\u00e4uden und Anlagen, ihre digitalen Zwillinge. Dieses Projekt untersucht das","author":{"name":"dariolanfranconi","link":"https:\/\/sites.hslu.ch\/immersive-realities\/author\/dariolanfranconi\/"},"date":"Mai 8, 2024","dateGMT":"2024-05-08 09:31:33","modifiedDate":"2024-10-24 15:54:36","modifiedDateGMT":"2024-10-24 13:54:36","commentCount":"0","commentStatus":"closed","categories":{"coma":"<a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/project\/gamedev\/\" rel=\"category tag\">Game Design & Development<\/a>, <a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/project\/\" rel=\"category tag\">Project<\/a>","space":"<a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/project\/gamedev\/\" rel=\"category tag\">Game Design & Development<\/a> <a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/project\/\" rel=\"category tag\">Project<\/a>"},"taxonomies":{"post_tag":""},"readTime":{"min":0,"sec":37},"status":"publish"},{"id":3808,"link":"https:\/\/sites.hslu.ch\/immersive-realities\/vr-vaccine-production-demo\/","name":"vr-vaccine-production-demo","thumbnail":{"url":"https:\/\/sites.hslu.ch\/immersive-realities\/wp-content\/uploads\/sites\/15\/2023\/05\/Header1-scaled.jpg","alt":""},"title":"Virtual Kids \u2013 Akzeptanzstudie","excerpt":"Die Studie untersucht, wie mit Hilfe digitaler Avatare Kindesbefragungen in strafrechtlichen Verfahren gezielt ge\u00fcbt werden k\u00f6nnen.","content":"Kindesbefragungen gezielt \u00fcben: K\u00f6nnen digitale Avatare den gew\u00fcnschten Mehrwert erzielen? Das wird im Rahmen dieser Studie untersucht. Kinder sind in strafrechtlichen Verfahren besonders schutzbed\u00fcrftig. Oftmals","author":{"name":"anhnguyen","link":"https:\/\/sites.hslu.ch\/immersive-realities\/author\/anhnguyen\/"},"date":"Jun 1, 2023","dateGMT":"2023-06-01 09:40:00","modifiedDate":"2024-08-22 16:45:47","modifiedDateGMT":"2024-08-22 14:45:47","commentCount":"0","commentStatus":"closed","categories":{"coma":"<a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/project\/gamedev\/\" rel=\"category tag\">Game Design & Development<\/a>","space":"<a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/project\/gamedev\/\" rel=\"category tag\">Game Design & Development<\/a>"},"taxonomies":{"post_tag":""},"readTime":{"min":0,"sec":53},"status":"publish"},{"id":3784,"link":"https:\/\/sites.hslu.ch\/immersive-realities\/herzfroh-2-0\/","name":"herzfroh-2-0","thumbnail":{"url":"https:\/\/sites.hslu.ch\/immersive-realities\/wp-content\/uploads\/sites\/15\/2023\/05\/Header1-scaled.jpg","alt":""},"title":"herzfroh 2.0: Aufkl\u00e4rungsmaterialien f\u00fcr Personen mit kognitiven Beeintr\u00e4chtigungen","excerpt":"Das Projekt herzfroh 2.0 unterst\u00fctzt Jugendliche und junge Erwachsene mit kognitiven Beeintr\u00e4chtigungen in ihrem Recht auf sexuelle Selbstverwirklichung und Selbstbestimmung. Und leistet wertvolle Aufkl\u00e4rungsarbeit.","content":"Entwicklung eines narrativen Serious Games Sexualaufkl\u00e4rung ist f\u00fcr das Wohlbefinden von Jugendlichen und jungen Erwachsenen von grosser Bedeutung. \"herzfroh 2.0\" bietet Bildungsmaterialien f\u00fcr Personen dieser Altersgruppe","author":{"name":"anhnguyen","link":"https:\/\/sites.hslu.ch\/immersive-realities\/author\/anhnguyen\/"},"date":"Okt 10, 2021","dateGMT":"2021-10-10 08:33:00","modifiedDate":"2024-08-22 16:42:00","modifiedDateGMT":"2024-08-22 14:42:00","commentCount":"0","commentStatus":"closed","categories":{"coma":"<a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/project\/gamedev\/\" rel=\"category tag\">Game Design & Development<\/a>","space":"<a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/project\/gamedev\/\" rel=\"category tag\">Game Design & Development<\/a>"},"taxonomies":{"post_tag":""},"readTime":{"min":1,"sec":27},"status":"publish"},{"id":3504,"link":"https:\/\/sites.hslu.ch\/immersive-realities\/virtuelles-lernen-am-gibz\/","name":"virtuelles-lernen-am-gibz","thumbnail":{"url":"https:\/\/sites.hslu.ch\/immersive-realities\/wp-content\/uploads\/sites\/15\/2023\/05\/Screenshot_20220630_143110-e1679473250901-edited.png","alt":""},"title":"Virtuelles Lernen am GIBZ","excerpt":"Das mit dem GIBZ entwickelte Projekt befasst sich mit dem Lernen in virtuellen R\u00e4umen mittels VR\/AR.","content":"Lernen in virtuellen R\u00e4umen mittels Virtual und Augmented Reality. Mit dem Gewerblich-industriellen Bildungszentrum Zug (GIBZ) wurde ein 5-j\u00e4hriges Projekt lanciert. Das Projekt befasst sich mit","author":{"name":"fabiennekopp","link":"https:\/\/sites.hslu.ch\/immersive-realities\/author\/fabiennekopp\/"},"date":"Okt 1, 2021","dateGMT":"2021-10-01 12:34:00","modifiedDate":"2024-10-24 16:18:32","modifiedDateGMT":"2024-10-24 14:18:32","commentCount":"0","commentStatus":"closed","categories":{"coma":"<a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/project\/gamedev\/\" rel=\"category tag\">Game Design & Development<\/a>","space":"<a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/project\/gamedev\/\" rel=\"category tag\">Game Design & Development<\/a>"},"taxonomies":{"post_tag":""},"readTime":{"min":1,"sec":27},"status":"publish"},{"id":1458,"link":"https:\/\/sites.hslu.ch\/immersive-realities\/atmungsgesteuerte-therapie-spiele\/","name":"atmungsgesteuerte-therapie-spiele","thumbnail":{"url":"https:\/\/sites.hslu.ch\/immersive-realities\/wp-content\/uploads\/sites\/15\/2023\/06\/atemtherapie-scaled.jpg","alt":""},"title":"Atmungsgesteuerte Therapie-Spiele","excerpt":"Wer seit Geburt an cystischer Fibrose leidet, muss t\u00e4glich Atemphysiotherapie-\u00dcbungen durchf\u00fchren. Das Serious Game soll helfen, vor allem die Kinder f\u00fcr die \u00dcbungen zu motivieren.","content":"Spielerisch die Motivation zur Atemtherapie erh\u00f6hen. Wer seit Geburt an chronischen Lungenerkrankungen wie z.B. cystischer Fibrose leidet, muss, abh\u00e4ngig von Medikamentenwirksamkeit, t\u00e4glich Atemphysiotherapie-\u00dcbungen durchf\u00fchren -","author":{"name":"rosinabrosi","link":"https:\/\/sites.hslu.ch\/immersive-realities\/author\/rosinabrosi\/"},"date":"Sep 1, 2018","dateGMT":"2018-09-01 15:00:00","modifiedDate":"2024-10-24 16:26:33","modifiedDateGMT":"2024-10-24 14:26:33","commentCount":"0","commentStatus":"closed","categories":{"coma":"<a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/project\/gamedev\/\" rel=\"category tag\">Game Design & Development<\/a>","space":"<a href=\"https:\/\/sites.hslu.ch\/immersive-realities\/category\/project\/gamedev\/\" rel=\"category tag\">Game Design & Development<\/a>"},"taxonomies":{"post_tag":""},"readTime":{"min":1,"sec":24},"status":"publish"}]