Category Archives: XR Content Technologies

The VR Planica Experience is an innovative VR experience showcasing Slovenia’s iconic Planica ski jump. As one of the first VR experiences to integrate Gaussian Splatting, Volumetric Video, Meshes, and Video, it offers a unique and immersive exploration of Planica.

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The Peterskapelle Luzern launched an innovative project in collaboration with the Immersive Realities Research Lab, which examines the use of virtual characters in a spiritual context. These characters have been created based on generative AI.

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Volumetric video (VV) is an emerging 3D format that allows the integration of real people into XR (extended reality) applications, enhancing immersive experiences across various fields.

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Video has become the primary medium for communications. With new content to be produced, the creative industries need new technologies. The project’s goal is to develop a common technology involving improvements to volumetric scanning.

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The project pioneers a new era in media consumption and creation. By integrating AI and XR technologies, it aims to revolutionize media production and consumption.

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The innovation project explores the use of AR in participatory urban planning.

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