Further details coming soon
Timetable
| Wednesday 3rd of December | ||
|---|---|---|
| Registration | S1 Reception | |
| Poster Setup | S12 Foyer | |
| Serious Games Marketplace | S1 | |
| Thursday 4th of December | ||
|---|---|---|
| 08:00 | Registration & Poster Setup | S12 Foyer |
| 09:00 | Opening | |
| 09:15 | Keynote: | |
| 10:00 | Coffee Break | S12 Foyer |
| 10:20 | ||
| 10:45 | ||
| 11:10 | Poster & Demo Session 1 | S12 Foyer |
| 11:40 | ||
| 12:05 | ||
| 12:30 | Lunch | S1 |
| 13:30 | ||
| 13:55 | ||
| 14:20 | ||
| 14:45 | Coffee Break | S12 Foyer |
| 15:05 | ||
| 15:30 | ||
| 15:55 | ||
| 16:20 | Poster & Demo Session 2 | S12 Foyer |
| 16:50 | ||
| 17:15 | ||
| 17:40 – 18:20 | Transition to Lucerne | S12 to Lucerne |
| 18:30 | Christmas Market | Lucerne |
| 20:00 | Dinner in the Fondue-Chalet | Lucerne |
| Friday 5th of December | ||
|---|---|---|
| 09:00 | Registration | S12 Foyer |
| 09:30 | Keynote | |
| 10:15 | Coffee Break | S12 Foyer |
| 10:35 | ||
| 11:00 | ||
| 11:25 | Poster & Demo Session 3 | S12 Foyer |
| 11:55 | ||
| 12:20 | ||
| 12:45 | Lunch | S1 |
| 13:45 | ||
| 14:10 | ||
| 14:35 | ||
| 15:00 | Closing | |
| 15:30 | Dismantling Poster & Demos | S12 Foyer |
Serious Games Marketplace (Wednesday 3rd December)
The Serious Games Marketplace is an opportunity for applied/serious game companies to connect with buyers of applied games. Find more information on this page.
Keynotes

Dan White
is the CEO of Filament Games, a 50-person studio that has developed almost 500 learning games since its founding 20 years ago. Dan believes that good gameplay and good learning are complementary rather than oppositional forces. An alumnus of Cornell University and the University of Wisconsin – Madison, Dan earned an M.S. in Education Technology under seminal learning game scholars Drs. Kurt Squire and James Paul Gee. Prior to founding Filament, he worked as a teacher, instructional designer, and game artist.

Stefano Gualeni
is a philosopher who studies (and designs) games. He is a Full Professor at the Institute of Digital Games (University of Malta). Among his academic monographs are Virtual Worlds as Philosophical Tools (Palgrave, 2015), Virtual Existentialism (Palgrave Pivot, 2020 – with Daniel Vella), and Fictional Games: A Philosophy of Worldbuilding and Imaginary Play (Bloomsbury, 2023 – with Riccardo Fassone). Stefano also authored of two speculative fiction novels: The Clouds (Routledge, 2023) and What We Owe the Dead (Set Margins’, 2025).
Find out more about his books and games can be found on his website: www.gua-le-ni.com.
