Tobias Kreienbühl

Tobias Kreienbühl

Tobias Kreienbühl

Wissenschaftlicher Mitarbeiter

Biografie

Ausbildung

  • Bachelor of Science in Computer Science Lucerne University of applied Sciences and Arts

Professional Activities

  • System Technician, Project Manager, Software Developer, COSCOM GmbH, Switzerland
  • Research Assistant with focus on VR/AR and Games, Lucerne University of Applied Sciences and Arts, Rotkreuz, Switzerland (since 2018)

Fächer

  • Game Developement
  • Interaction for Virtual Reality
  • Game Design

Berufliche Kompetenzen

  • Programming and Software Engineering
  • 3D Application Developement (Unity)
  • Developement for VR and AR
  • 3D Modeling and Texturing (Blender, Substance Painter, Substance Designer)
  • Serious Games & Gamification
  • Data Modelling / Databases